Model and textures by Karol Miklas.
AVAILABLE FOR : MAYA, HOUDINI, C4D
This scene demos rombo BRDF-based MetallicPaint material and many other shading nodes to approach the original PBR workflow all with rombo tools.
All materials and geometry have proper names and are organized for easy inspection and rendering.
Various camera views are supplied and with different car paint setups, – mastering rombo materials is a breeze 🙂
For metallic paint documentation, see this page: