With v1.2 update, we are introducing a first batch of exciting new utility shaders :  romboTileBlender romboTriplanarMapper romboTextureBlurrer romboThickness All with a single point update ! 😉 These new utilities are under Texture/Utilities folders in your DCC apz of choice. Minor updates for C4D shader structure: romboTransparency is now in the Refract folder (was before in[…]


With latest v1.1 update, we added : a full new shading node, romboReflectRetro full PBR support to the Glints node custom map support for the Glints node automatic fix for bad inverted normals for SSS-RW a new multiple scattering mode to ReflectMultiScatter a re-work of some internal code to be overally faster a new batch[…]