Arnold: Fabric Shader

Yarn-based Cloth Shader : (aka) micro-fiber based BRDF : micro-fibers orientation returns correct physically-based macro specular highlights, suitable for both close-ups and distant views.

metal_params_normals

 

Automagic color shifting, normal/bumps simulated with specular roughness for improved detail and consistency. Here we see also fiber fuzziness in action.

metal_params_normals

 

Procedural weaving pattern support via WIFs (Weaving Information Files) files.

metal_params_normals

 

Hanrahan-Krueger to simulate fiber scattering.

metal_params_normals

Leave a Reply