Contents
Symmetrized Pattern is a cutting-edge geometric generator, capable of creating breathtakingly complex, quasi-regular structures. Based on cutting-edge research (2024) into resonant Hamiltonian functions and weak chaos theory, it visualizes smooth 2-manifold surfaces constrained by precise symmetry groups.
Unlike standard tilings which repeat a single image, this node mathematically "folds" space using Dihedral, Rotational, or Reflection symmetries to generate seamless, infinite Mandalas, webs, and quasicrystals. It includes 18 distinct mathematical models, ranging from simple trigonometric waves to multi-scale fractal compositions.
Usage & Behavior
This node is a "pattern engine." By combining a Mathematical Model (the shape source) with a Symmetry Type (the folding logic) and a Color Mode, you can generate everything from ancient religious geometry to sci-fi force fields. The Resonance Count parameter adds layers of complexity, turning simple shapes into intricate, self-weaving knots.
Basically, it constructs a periodic tiling of regular polygons (uv cells), applies canonical centering and rotation, and symmetrizes the base quasi-regular field using invariant mappings (dihedral, rotational, or reflectional). The result is a smooth, symmetric procedural pattern suitable for material texturing, decorative shaders, or analytic pattern synthesis. Colors are also fully tweakable and will create new pattern themselves. Infinite variations at your finger tips. They also can be tiled or not (see last pattern below).
Key Features
- 18 Math Models: Cubic, Hyperbolic, Fractal, Ripple, Twisted, and more.
- 3 Symmetry Groups: Dihedral (Rotation+Reflection), Rotational, and Reflection.
- Advanced Coloring: Built-in palettes with Discrete, Smooth, Contour, and Edge modes.
Deep Dive: The Math of Symmetry
The Symmetry parameter determines how the mathematical domain is "folded" before the pattern is drawn. It transforms the underlying chaotic function into structured geometry.
Rotation + Reflection.
This is the most complex symmetry ($D_n$). It mimics a kaleidoscope: the image is mirrored and rotated. It creates perfectly balanced, static structures like snowflakes, starfishes, or Gothic rose windows. If you fold it in half, the sides always match.
Rotation Only.
This symmetry ($C_n$) repeats the pattern around the center without mirroring it. This preserves "handedness" or direction, creating patterns that look like they are spinning, such as turbines, galaxies, or sawblades.
Mirror Axis Only.
A simple reflection across the axes. This creates bilateral symmetry, similar to a Rorschach test, a butterfly, or a human face. It is less "circular" than the others and more architectural.
Cheat Sheet: Controlling the Color Modes
Each Color Mode changes how the pattern is rendered and activates a specific control slider:
-
1. DISCRETE (Cel-Shaded)
Creates flat, stepped bands of color.
Control: Contours Threshold -
2. CONTOURS (Topographic)
Draws thin isolines (like a map).
Control: Contours Threshold -
3. CYCLIC (Psychedelic)
Repeats the palette over and over.
Control: Cyclic Threshold -
4. EDGES (Wireframe)
Detects boundaries between regions.
Control: Edge Threshold
Pro Tip: The N-Fold parameter controls the density of these operations. For example, Dihedral + 6-Fold creates exactly 12 segments (6 rotations × 2 mirrors).
Parameters
- BASIC / CUBIC / POWER: Standard trigonometric bases.
- SINCOS / PRODUCT / TAN COMP: Composite functions for richer detail.
- HYPERBOLIC / EXP DECAY: Bounded, smooth transitions.
- FRACTAL / RIPPLE / SPIRAL: High-complexity, organic forms.
- CELLULAR / TWISTED: Distance-field and non-linear distorted patterns.
- DIHEDRAL: Full kaleidescope (Rotation + Mirroring). Perfect for Mandalas.
- ROTATIONAL: Rotation only (Swirls/Pinwheels).
- REFLECTION: Mirror axes only.
Colorization
- DISCRETE: Stepped, flat regions (Cel-shaded look).
- SMOOTH: Continuous gradient interpolation.
- CONTOURS: Distinct banded isolines.
- EDGES: Draws sharp lines at boundary transitions (Technical drawing look).
- CYCLIC: Wraps the palette repeatedly.
Quick Recipes
Start with these setups.
Sacred Geometry
- Model BASIC
- Symmetry DIHEDRAL
- N-Fold 12
- Color Mode EDGES
Alien Energy
- Model TWISTED
- Symmetry ROTATIONAL
- Palette NEON
- Color Mode CYCLIC
Quasicrystal Floor
- Model CUBIC
- N-Fold 6
- Use Tiling True
- Resonance 4.0
H(q, p) across the 2D plane, then applies symmetry operators to the resulting phase space to generate the final tiling.
